// <copyright file="ScreenState.cs" company="SpaceRock Team Members">
// Project: SpaceRock
// File: ScreenState.cs (421 Bytes, 19 lines)
// Creation date: 2010-05-28 14:00
// Last modified: 2010-05-28 14:00
// </copyright>

#region Using directives
using Microsoft.Xna.Framework;
using System;
#endregion

namespace XnaGameFramework.GameStateManagement
{
    /// <summary>
    /// Enum describes the screen transition state.
    /// </summary>
    public enum ScreenState
    {
        TransitionOn,
        Active,
        TransitionOff,
        Hidden,
    }
} // namespace XnaGameFramework.GameStateManagement
